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 Tutorial for a binary based variable delay system for cannons

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Etherimp
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PostSubject: Tutorial for a binary based variable delay system for cannons    Wed Jan 19, 2011 3:19 pm

Tutorial for a binary based variable delay system for cannons as well as some explanation of redstone wiring and general delay information.



Enjoy.
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Cathbadhian
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PostSubject: Re: Tutorial for a binary based variable delay system for cannons    Wed Jan 19, 2011 4:18 pm

Something to watch while minecraft.net is offline and refusing logins...again Wink
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Valerius Maximus
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PostSubject: Re: Tutorial for a binary based variable delay system for cannons    Wed Jan 19, 2011 6:52 pm

What do you record with? Or do you just use fraps...?

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Life can be characterized by the reduction of entropy.
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Etherimp
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PostSubject: Re: Tutorial for a binary based variable delay system for cannons    Wed Jan 19, 2011 7:56 pm

Valerius Maximus wrote:
What do you record with? Or do you just use fraps...?

fraps
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